Software Engineer Intern, Audio

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Nintendo

Superstars wanted: Join us in putting smiles on the faces of millions around the world!

1,001-5,000 employeesFounded 1980Redmond, WashingtonComputer Games
Actively hiringPaidSummer 2027Computer Games
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Best applied by Nov 27

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About the role#

We are looking for a Software Engineer Intern to join the Audio team at Nintendo Technology Development for the summer of 2027. You will work on-site in Redmond, Washington, as part of a small team. This is a full-time, paid position.

What you'll do#

  • Take complete ownership over a project that integrates directly with the Nintendo audio system on Nintendo Switch 2.
  • Collaborate with team members to develop and refine audio technology.

What you'll need#

  • You are a rising senior pursuing a BS or MS in Computer Science, Computer Engineering, or a related field.
  • Fluency in computer engineering, embedded systems, and operating systems.
  • Experience writing software for general purpose operating systems.
  • Ability to read and write code by hand.
  • Familiarity with AI tooling.
  • A proactive, independent, and meticulous approach to problem solving.
  • Strong writing and communication skills.
  • Availability for full-time work during the summer of 2027.

Location & details#

  • Location: Redmond, Washington.
  • Work Modality: On-site.
  • Term: Summer 2027.
  • Eligibility: Applicants must be legally eligible to work in the United States. Visa sponsorship is not available for this role.

About Nintendo

Nintendo creates video games and entertainment products for a global audience. The company began in 1889 by producing playing cards in Kyoto, Japan. Nintendo of America operates as a subsidiary based in Redmond, Washington, and was established in 1980. It currently employs over 7,000 people.

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